Hi, I'm Aiden Imbeau!

Level Designer | Game & Experiential Design

Based in Canada with experience working in a variety of teams, specializing in level design, game design, community development, and world building. 
I'm currently working as a Level Designer at Inflexion Games.
COMMERCIAL PROJECTS
BioRogue
2025-2026 (Relesed: TBA)
Twin-Stick Roguelite  ~ Fight with modular cybernetic weapons and affinity systems to mutate, adapt, and resist against an all powerful regime.
Soulframe
2024 (Released: 2026)
Fantasy Action RPG ~ Celebrating its majesty, themes of nature are interwoven into combat encounters and overworld exploration.
Warframe
2024 (Relased: 2013)
Action-Adventure Third-Person Shooter ~ Explore a sprawling campaign through fast-paced missions.
FEATURED PERSONAL WORK
GAME PROTOTYPE ~ Network-Building Singleplayer RTS
GAME PROTOTYPE ~ Viscera-Themed First-Person Platformer
GAME PROTOTYPE ~ Restaurant Management Arcade Game