Arrow Down

Game Development

Below are video game development projects I've had the pleasure of working on! If you wish to learn more about a project - please reach out!

Current Projects:

Over Easy Games, Early in Development Project - Creative Lead & Designer

Dark Harvest

2023 - 2D/3D Art, Game Design, and Music Composition
Project Overview
In this survival-farming game, plant your harvest only for your crop to hunt you at night!

Created for LoJam 2023, the game was awarded 3rd Place in Judges Choice (Games Industry) and was the highest-rated game by jam attendees.
Contributions
On a team for a game jam, I was responsible for 2D and 3D artwork (notably enemy sprites, buildings, and among others) and game design/logic. I also composed the 'day theme' music.
Technologies
Unity (C#), Affinity Suite, Blender, Ableton.

Family Fisticuffs

2022 - Game Design and Pixel Art
Project Overview
Family Fisticuffs is an Arcade game where you break apart your family's arguments before the night becomes ruined!

Created for LoJam 2022, the game was awarded 1st Place in Judges Choice (Games Industry).
Contributions
This was my first game jam!
Since the development period was short, I held many roles in the game’s creation, including: game design, collaborated on gameplay systems (object behaviour), sound effects, and creating all in-game artwork (excluding UI elements).
Technologies
Affinity Suite, Godot, Git.

Mario Odyssey 64

2020 - Lead Soundtrack Composer
Project Overview
Super Mario Odyssey 64 is a ROM hack that re-imagines Super Mario Odyssey inside the framework of Super Mario 64. Play through five recreated worlds and two original mini-stages for a total of 80 moons!
Contributions
I was responsible for recreating the Super Mario Odyssey soundtrack within the capabilities of the Nintendo 64. In total, I arranged ~78% of the final in-game music. I also worked on other music and environmental art (texturing, etc.), some of which did not appear due to a re-envisioned scope of the game.
Technologies
Musescore, Adobe Suite.